Services · 3D

Every surface, every frame,
engineered with intent.

Six service tracks. Each led by a senior artist. Each delivered through the same rigorous four-phase process: Discovery · Blueprint & Agreement · Sketch Preview · Rendering & Production.

Service Tracks

Six ways we engineer the real.

01

Architecture Visualization

From raw plans and BIM to photoreal hero sets. Exteriors, interiors, masterplans.

  • Exterior stills
  • Interior stills
  • Walkthroughs
  • Marketing decks
02

Skyframe XR

Our proprietary XR product: real-time sales configurators and immersive walkthroughs.

  • UE5 scenes
  • AR / VR builds
  • Sales configurators
  • Showroom kiosks
03

Product Visualization

Lifelike product imagery without a photo studio. Launch reels, swatch systems, e-commerce loops.

  • Hero shots
  • 360° viewers
  • Material variants
  • E-commerce loops
04

Cinematic & Motion

Cinematic video walkthroughs, broadcast packages and brand-grade motion reels.

  • Cinematic walkthroughs
  • Logo reveals
  • Particle / fluid sims
  • Brand reels
05

Real-time & Interactive

WebGL configurators, Unreal Engine scenes and interactive real-time experiences.

  • WebGL viewers
  • Real-time configurators
  • VR / AR builds
  • Touchscreen kiosks
06

3D for Marketing

Subscription-tier render production for in-house creative teams and agencies across West Africa.

  • Retainer production
  • Asset libraries
  • Style guides
  • Volume sprints
The VGIS Process

Four phases, every project.

Our workflows are meticulously structured to ensure precision, clarity and exceptional quality across every production phase.

01

Discovery

A deep dive into the core idea — assessing location, environment, brief, and the specific technical parameters that will define the production scope.

02

Blueprint & Agreement

Translating ideas into a concrete visualization plan. Defining the expected outcome, the deliverables, and formalizing the engagement.

03

Sketch Preview

Initial 3D modeling and structural composition drafting. Locking the camera, the blocking and the grey-box before materials enter the scene.

04

Rendering & Production

Final visual composition, lighting, material application and high-fidelity rendering. Hand-off includes layered EXR passes and animation files.

Ready to Begin?

Send a brief. Receive a Diamond-Tier proposal.

Whether you need a single hero render, a full Skyframe XR experience or a year-long retainer, you will receive a senior artist on your reply within 24 hours.

Start a project